Real-Time Inferencing and Training (RTIT) with Deep LSTM
Data used for testing RTIT with our Deep LSTM, as well as additionl information on our work.
Data used for testing RTIT with our Deep LSTM, as well as additionl information on our work.
This page includes supplimentarty information for a recent arXiv paper on networked VR latency negation.
A solution for negating the effects of latency for networked interactive virtual environments with lightweight clients.