Network-based VR with Live ANN Training for Interacting at the Nano-scale
A mention of a recent press release about our network-based VR utilizing a live trained ANN which was demonstrated at Nano Tech 2020 in Tokyo
A mention of a recent press release about our network-based VR utilizing a live trained ANN which was demonstrated at Nano Tech 2020 in Tokyo
A solution for negating the effects of latency for networked interactive virtual environments with lightweight clients.
Videos of our microtubule gliding assay simulation using an explicit motor model.
This poster is an update which introduces the strengths of my VR simulation system as a research tool or and educational tool.
Building and modelling more complex objects and systems from smaller components, and observing the results in an interactive VR environment.